//
//  GameModel.h
//  ResidentEvil
//
//  Created by Nguyen Tri Chung on 1/8/15.
//
//

#ifndef __ResidentEvil__GameModel__
#define __ResidentEvil__GameModel__

#include <stdio.h>

#include "MovieModel.h"

USING_NS_CC;

class GameModel : public Ref {
    CC_SYNTHESIZE_READONLY(MovieModel*, movieModel, MovieModel);
public:
    static GameModel* getInstance();
    void initalize();
};

#endif /* defined(__ResidentEvil__GameModel__) */
